/**
 * @section LICENSE
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details at
 * http://www.gnu.org/copyleft/gpl.html
 */

#include <BlockDropperGame.h>
#include <BlockDropperUI.h>
#include <GameManager.h>

namespace BlockDropper
{

class BlockDropperManager : public GameManager
{
public:
	BlockDropperManager(VideoOutput & videoOutput);
	void runOneFrame(const double & time);
private:
	BlockDropperGame gameLogic;
	BlockDropperUI   ui;
};

} // end namespace BlockDropper

